DevChat
DevChat #13: 😴 Laziness is a lie.
"Laziness" isn't a personal failing. It's a symptom of context conflict.
Articles about how games are made and published.
DevChat
"Laziness" isn't a personal failing. It's a symptom of context conflict.
DevChat
Making patchnotes useful, docs-as-code, and live development.
DevChat
Everyone gets work/life balance wrong.
DevChat
Long-term decisions are always made with incomplete information.
Game Production
Inbox Zero (the easy way), lengthy functions, and the power of yeast
DevChat
Adam's experimental DevChat newsletter begins NOW.
DevChat
We migrated 500,000 users and 5 games with zero downtime and no heroics.
studio
Seth's 2018 GDC talk is now live on youtube!