news
The Soul of a Game
Is there a clear way to replicate the feeling of a "soul" in your game?
news
Is there a clear way to replicate the feeling of a "soul" in your game?
devlog
Seth is one of the three brothers making up Butterscotch Shenanigans.
studio
If this is what you came for, look no further!
studio
Sam's been battling cancer for a year and a half. Now he needs a Vibes transplant!
studio
I spent last weekend in a hospital bed.
Flop Rocket
It's been a long time coming!
news
We made a Massively Single-Player Online Roguelike RPG this weekend!
Flop Rocket
Our 2-man studio was started with a simple word at its core. Speed.
Flop Rocket
It now falls on you, test pilot, to carry the weight of the space program on your shoulders...
Flop Rocket
We've begun streaming for our third speedcrafting, where we make a game in just 10 hours.
news
We made a tower defense game in <10 hours.
news
We made another Butterscotch Mini on Monday this week.