DevChat
DevChat #10: ⏱ Work hours philosophy
Everyone gets work/life balance wrong.
DevChat
Everyone gets work/life balance wrong.
DevChat
Long-term decisions are always made with incomplete information.
Game Production
Inbox Zero (the easy way), lengthy functions, and the power of yeast
DevChat
Spooky blindness, and progressive survival in Valheim
DevChat
What having aphantasia is like, plus Mocha testing tips and Typescript tribulations
DevChat
Treating ADHD, making good tools, and migrating to Typescript
DevChat
The philosophy of discounting your game, and Terraria take on Google?
DevChat
Remote work doesn't have to destroy unplanned collaborations!
DevChat
Some of those things are even related!
DevChat
With the magic of tagged templates
DevChat
It certainly feels like it should but, as always, context matters.
DevChat
Adam's experimental DevChat newsletter begins NOW.